So, if tomorrow (Tuesday) works for everyone, can everyone have their characters for the Port Sail Story finalized by game time?
Austin, I posted this last Saturday… the first two reponses were the same day. I typically do post these the week before.
in discussion Off-Topic / Scheduling » Scheduling - Week of 05/13/2012
Let's play tomorrow night, but I want to get together with whoever wishes tonight anyway.
in discussion Off-Topic / Scheduling » Scheduling - Week of 05/13/2012
I am free Tuesday night, Thursday night, Friday night and Saturday.
If I may make a suggestion, could we start these dialogues on scheduling the week prior? Trying to play Monday night when we only started talking about when to ply on Monday make scheduling difficult.
Update: Tuesday evening free, Monday, however, I will be getting new tires between 5 and 6 or so. Afterwards, completely free.
in discussion Off-Topic / Scheduling » Scheduling - Week of 05/13/2012
I've also got Monday and Tuesday completely free.
I've got monday/tuesday again, but I may be going to a movie tuesday night with Marla, not sure yet.
I am free every night again. What about you guys?
Sure
I be dizzle.
in discussion Off-Topic / Scheduling » Scheduling - Week of 05/06/2012
I'll have to miss it, I work until 9.
Well, character finalizing session, then? Does tomorrow work for everyone else (Brad, Craig, Shawn)?
in discussion Off-Topic / Scheduling » Scheduling - Week of 05/06/2012
I might be able to do something Friday. It's finals week so I can't afford to stay up late
I am again free tonight and tomorrow.
in discussion Announcements / Announcements » Gentlemen, Create Your Characters!
We need to have characters on paper for the Port Sail Story. We have right-ups for a few, though I know some people expressed interest in changing those, and that is fine. For mechanics, these are the following rules for putting stats to paper:
- For every class power you get, you also take a social power or skill power of the same level and frequency.
- For every feat you get, you also get a social or skill feat.
- Skill focus is being adjusted to a +1 bonus per tier.
- All characters gain 5 trained skills, unless the class would normally gain 5 or 6 skills at level 1 (e.g. Rangers and Rogues) which will gain 6 trained skills.
I will email out the most up-to-date version of the skill powers today once I have gone over it for editing once more.
Some examples:
Eternal Keys
Falsetto's Eye
That is going to confuse the hell out of me, at least once.
It will be my legacy item. How should I adjust it to fit the current legacy item template?
in discussion Game Design / Game Design General » Wizarding World RPG
Wizarding World RPG It is done. Looks oddly familiar… :-P
Once again, I am free every night this coming week. What about you guys.
Also, I am stepping up preparations for the Port Sail Story. I want to get this started to give Austin some relief from DMing. If we could do a preliminary character-creation session, it would help me, since we never actually finished getting our characters on paper last time we did that.